CULTURE OF DIGITAL IMAGE

Project no.: 10
Date: 29/01/2024 to 02/02/2024
Class or Group: GBS1

  • Title, context and description of the project:

Make a 2D model of the board game imagined in S1 in Game Design (or on the History of Video Games project) and format the rules of the game. Use software dedicated to the creation of graphic chain to create the visual elements of your game project: Photoshop / Indesign / Illustrator.

  • Technical environment and software used:

(Photoshop + Illustrator + Indesign) 2024 – Canva – PowerPoint

  • Challenge:
  • What is the print format of a playing card? What about its design rules?
  • How do you create original characters/scenery?
  • What are the elements that make up a graphic bible?
  • How to keep a visual coherence on a collective project?

 

  • By the end of the project, the student will be able to:
  • Use the graphic design software of the Adobe suite: Photoshop, Indesign and Illustrator
  • Create game assets (characters and backgrounds)
  • Create a graphic bible
  • Work as a team from pre-production to completion

MY JOB:

Moodboard final PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
Moodboard final PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
Moodboard final PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
Moodboard final PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
CARTE PALMON TÉNÈBRES Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS
PROJECT10 - Culture of Digital Image - Gaming Campus - Lucien CROS

All drawings are original and specially created for this project with SDXL 1.0.